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Software Vault: The Games Collection 1
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CDR06
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SINBAD36.ZIP
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WHATS.NEW
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1993-02-20
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3KB
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74 lines
-=-=-=-=-=-=- SINBAUD - The adventure of Charon! -=-=-=-=-=-=-=-
6-1-91 Initial Release! After many weeks of Beta Testing!
Version 1.0
6-4-91 Fixed Locked baud detections for those who dont
Version 1.0a write correct baud in door.sys drop file. Also
added Dorinfox.def converter to ZIP file for you
RA people out there! Released to DDS!
6-29-91
Version 2.0 Added configurable monster kill pharases.
Monsters can now collect and carry money!
Added ELEMENTAL monsters...
8-23-91 Added full ANSI MUSIC for both Remote and Local play.
Version 3.0a Added command line entry for variable SINBADxx.CNF.
configure files for better MultiNode BBS support.
Added visual bar graph display of player/monster damage.
Adjusted monster movement algorythm
Removed MUSIC command from command line (obsolete)
Improved firing routine...
Added FREEZE pods "F" to paralyze your enemies.
Added random Projectiles "«"
Major rewrite of code...
10-8-91
Version 3.0Γ New and improved INSTALL Program.... Windows and help
Local play now overrides config path line #1 and reads
only the current directory for door.sys
10-15-91
Version 3.0ƒ Killed that nasty monster move BUG that caused occasional
lock ups on HIGH level plays (trap monster - endless loop)
Monsters now commit suicide on occassion!
Released PATCH called (sb30_fix.zip) for 3.0Γ and earlier.
Patched SINBAUD.EXE included in this version!
12-24-91
Version 3.1ß Now added DORINFOx.DEF support.
Major rewrite of code. Streamlined major routines.
New INSTALL program. Eliminated several small support files.
New Clues! Makes it easier to find the PIT.
1-11-91
Version 3.3ß Now uses 1 DATABASE file for all those little ".ANS" files...
Takes much smaller disk space now! Now supports Spitfire drop
file SFDOORS.DAT.
1-18-93
Version 3.5 Well been kinda behind on updating whats.new....... Sinbaud
now supports timeslices for DESQVIEW and lockbauds upto 57.6kb.
Now has a new INSTALL and updated some of the ANSI files.
2-22-93
Version 3.6 Wow, fixed an old bug in the player logon search routine....
If too players had the same 1st name the program could mess up
and use the wrong record. Also, Fixed up some small glitch in
the RESOURCE.DAT files when Inflicting damage aswell as a couple
of ANSI rooms. Minor but significant bugs... All better now
I hope...
Thats it for now!
Rick Salinas